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EVENEMENTHOLDING GROUP
Catalogue
Key art for Kholm Drift
GameArcade racing

Kholm Drift

Thirty-one mountain passes, one gear, and a handbrake you will learn to love.

47.2%
D7 retention
9m 40s
Median session
99.82%
Crash-free sessions
31
Stages shipped
The build

A one-thumb drift racer with no drivetrain simulation and no apology for it. You hold the screen to steer into a slide and release to catch it; everything else — throttle, gearing, line — is handled for you. The whole game lives in the timing of that release.

Thirty-one hand-built passes run from a dry coastal switchback to a night stage in freezing fog where you drive by the guardrail reflectors. Every stage has a ghost of your best line and a ghost of the stage record, and both are on the road with you at the same time.

The physics are deliberately fake. We built a real tyre model first, shipped it to a hundred testers, and watched every one of them describe it as "correct but joyless". The version on the store cheats constantly in the player's favour and tests forty points better on fun.

What is in it

  • One-thumb drift control, no virtual pedals
  • Rival ghosts recorded from real player runs
  • Offline career; leaderboards sync when you reconnect
  • Weekly rotating time attack with a fixed car
  • Runs at 60fps on a 2019 mid-range handset
Specification
Released
2024
Built with
Unity 6 · C#
Download size
148 MB
Requires
Android 8.0
Ownership
Original title
Status
Live
1.62M
Installs
4.71
Rating
38,104
Reviews
Credits
  • Mirela SanduPhysics and gameplay
  • Joris BeeckmanArt direction
  • Rasmus LindqvistAudio
  • Selin AksoyLive operations